Turrets
Turret Structure
Watchtowers are special devices designed to protect your hero. When your hero acquires the Engineer specialization (Accretia) or Specialist (Cora or Bellato), you can learn to deploy watchtowers. Only heroes with the corresponding profession can learn to set up watchtowers. Heroes of different levels can create watchtowers of various designs. For example, a watchtower built by a level 30 hero differs from one built by a level 35 hero.
Turret Characteristics
- - A watchtower can observe the movement of other races and attack targets within its line of sight;
- - To set up a watchtower, you must first prepare a set of components and required materials. Additionally, deployment will take some time;
- - The construction time depends on the turret design;
- - While deploying, your hero cannot be attacked;
- - You can store the component set, but materials used are not returned;
- - The turret can only be placed in designated locations;
- - After dismantling, a friendly turret will not return;
- - Watchtowers cannot be repaired;
- - You can purchase the required component set and materials from a merchant.
Turrets by Race

Turret Deployment
Deploying a watchtower takes some time. Once completed, the watchtower takes its final form. It can attack only enemies within its line of sight. During deployment, your hero cannot be attacked. If your hero is auto-playing, the turret will be returned to the inventory automatically.
First, purchase a turret set and prepare the required materials. Go to the location where you want to deploy it and use your turret skill. After some time, deployment will finish. You can place up to three turrets and cannot deploy a turret within another turret's line of sight.
Bellato Watchtowers
Name: Bellato Guard Tower. Level 1
- Race restriction: Bellato
- Level restriction: 30
- Skill requirement: 10
- Deployment time: 180
- Tower level: 30
- Attack range: 330
- Min damage per turn: 1983
- Max damage per turn: 2204
- Defense: 830
- Fire resistance: 20
- Water resistance: 20
- Earth resistance: 20
- Air resistance: 20
- HP: 4818
Name: Bellato Guard Tower. Level 2
- Race restriction: Bellato
- Level restriction: 35
- Skill requirement: 15
- Deployment time: 180
- Tower level: 35
- Attack range: 330
- Min damage per turn: 4755
- Max damage per turn: 5283
- Defense: 1346
- Fire resistance: 20
- Water resistance: 20
- Earth resistance: 20
- Air resistance: 20
- HP: 5556
Name: Bellato Guard Tower. Level 3
- Race restriction: Bellato
- Level restriction: 45
- Skill requirement: 20
- Deployment time: 600
- Tower level: 45
- Attack range: 330
- Min damage per turn: 32618
- Max damage per turn: 36243
- Defense: 2988
- Fire resistance: 20
- Water resistance: 20
- Earth resistance: 20
- Air resistance: 20
- HP: 7098
Name: Bellato Guard Tower. Level 4
- Race restriction: Bellato
- Level restriction: 50
- Skill requirement: 25
- Deployment time: 600
- Tower level: 50
- Attack range: 330
- Min damage per turn: 58112
- Max damage per turn: 64568
- Defense: 35378
- Fire resistance: 20
- Water resistance: 20
- Earth resistance: 20
- Air resistance: 20
- HP: 7872
Cora Guard Towers
Name: Cora Guard Tower. Level 1
- Race restriction: Cora
- Level restriction: 30
- Skill requirement: 10
- Deployment time: 180
- Tower level: 30
- Attack range: 330
- Min damage per turn: 1983
- Max damage per turn: 2204
- Defense: 830
- Fire resistance: 20
- Water resistance: 20
- Earth resistance: 20
- Air resistance: 20
- HP: 4818
Name: Cora Guard Tower. Level 2
- Race restriction: Cora
- Level restriction: 35
- Skill requirement: 15
- Deployment time: 180
- Tower level: 35
- Attack range: 330
- Min damage per turn: 4755
- Max damage per turn: 5283
- Defense: 1346
- Fire resistance: 20
- Water resistance: 20
- Earth resistance: 20
- Air resistance: 20
- HP: 5556
Name: Cora Guard Tower. Level 3
- Race restriction: Cora
- Level restriction: 45
- Skill requirement: 20
- Deployment time: 600
- Tower level: 45
- Attack range: 330
- Min damage per turn: 32618
- Max damage per turn: 36243
- Defense: 2988
- Fire resistance: 20
- Water resistance: 20
- Earth resistance: 20
- Air resistance: 20
- HP: 7098
Name: Cora Guard Tower. Level 4
- Race restriction: Cora
- Level restriction: 50
- Skill requirement: 25
- Deployment time: 600
- Tower level: 50
- Attack range: 330
- Min damage per turn: 58112
- Max damage per turn: 64568
- Defense: 35378
- Fire resistance: 20
- Water resistance: 20
- Earth resistance: 20
- Air resistance: 20
- HP: 7872
Acrecia Guard TowersName: Acrecia Guard Tower. Level 1
- Race restriction: Acrecia
- Level restriction: 30
- Skill requirement: 10
- Deployment time: 180
- Tower level: 30
- Attack range: 330
- Min damage per turn: 1983
- Max damage per turn: 2204
- Defense: 830
- Fire resistance: 20
- Water resistance: 20
- Earth resistance: 20
- Air resistance: 20
- HP: 4818
Name: Acrecia Guard Tower. Level 2
- Race restriction: Acrecia
- Level restriction: 35
- Skill requirement: 15
- Deployment time: 180
- Tower level: 35
- Attack range: 330
- Min damage per turn: 4755
- Max damage per turn: 5283
- Defense: 1346
- Fire resistance: 20
- Water resistance: 20
- Earth resistance: 20
- Air resistance: 20
- HP: 5556
Name: Acrecia Guard Tower. Level 3
- Race restriction: Acrecia
- Level restriction: 45
- Skill requirement: 20
- Deployment time: 600
- Tower level: 45
- Attack range: 330
- Min damage per turn: 32618
- Max damage per turn: 36243
- Defense: 2988
- Fire resistance: 20
- Water resistance: 20
- Earth resistance: 20
- Air resistance: 20
- HP: 7098
Name: Acrecia Guard Tower. Level 4
- Race restriction: Acrecia
- Level restriction: 50
- Skill requirement: 25
- Deployment time: 600
- Tower level: 50
- Attack range: 330
- Min damage per turn: 58112
- Max damage per turn: 64568
- Defense: 35378
- Fire resistance: 20
- Water resistance: 20
- Earth resistance: 20
- Air resistance: 20
- HP: 7872
Turret Dismantling
Like all mechanical devices, watchtowers have a limited lifespan, similar to hero HP. When the lifespan ends, the turret is destroyed. If dismantled before expiration, the remaining lifespan will be preserved for redeployment. Since watchtowers cannot be repaired, use them wisely.
Dismantling is quick, and the turret returns to the inventory. Unfortunately, materials used are not recovered. To dismantle, press Ctrl + left mouse button, and the dismantle window will appear.

