Game Interface
Overview


- 1.
Health Points (HP),
Force Points (FP), and
Stamina Points (SP) - 2. Defense Level
- 3. Your Character Level
- HP (Health Points) – represents your character's health level. If you take damage during combat, this value decreases. When it reaches zero, your character dies. Remember to restore health using various healing items.
- FP (Force Points) – shows your strength when using skills or magic. The FP value depends on your character's current Force Mastery level.
- SP (Stamina Points) – represents your character's stamina. This value changes when running or using special skills. SP can be increased via abilities related to both ranged (weapon, bow) and melee combat.
- Messages from Game Master

- Important in-game messages appear here.
- Alerts
- When an event occurs (quest/CH), a "Warning" icon appears (satellite dish symbol). Hover over it to read the message.
- Example message: “A new quest is available. Do you want to see it? Yes / No”

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Location
Shows your current location (zone). -
Time of Day
Sun icon = day, moon icon = night. -
Radar
Shows nearby enemies, NPCs, and players. Different colors indicate different types: yellow = monsters, white = NPCs, green = same faction players, red = other faction players. Toggle radar with "R". -
Map
Press “M” to open/close map of the current region. Map must be acquired first. 
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Experience Level
Shows your numeric experience. As you gain XP, the bottom bar turns blue. Each section fills when XP increases by 10%. -
Mode Change
Three icons allow switching game modes depending on situation. -
Peaceful / Battle mode, toggle with "A".
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Walking / Running mode, toggle with "W".
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Attack mode, Auto / Manual, toggle with "Z".
- Character – C
- Skills – I
- Force (Magic) – F, not available for Accretia
- Summon – U, only for Cora
- Party – P
- Journal – J
- General chat: All nearby players hear you.
- Party chat: Only current party hears.
- Guild chat: Only online guild members hear.
- Alert: Only Patriarchs/Sub-Patriarchs use to contact faction or race.
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Default – Normal state [Movement]
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Combat – Click on monster or other race to attack.
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Own Race – Click to interact with same-race NPC.
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Skill – Select skill target (Enemy, Ally, Self)
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Magic – Select magic target (Enemy, Ally, Self)
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Pickup – Click an item on the ground to pick it up
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Talk – Click a trader to start dialogue
Your Character Status
Health (HP), Force (FP), and Stamina (SP)
Defense Level (Defence Gauge)
This shows your defensive capability (current defense level) and ability to avoid attacks. Defense level and evasion can be increased using the talisman upgrade system. Gradual damage received reduces your defense temporarily.
Your current defense level is displayed in three colors:
Blue: Defense level and evasion are 100%. Damage taken in battle will be minimal.
Orange: Your character has taken some damage, so defense is decreasing.
Red: Warning! Defense is at minimum, expect serious damage in battle.
In-Game Messages Window (GM Notice / Alarm)
Radar, Location, and Time of Day (GM Notice / Alarm)
Menu Panel and Function Bar
1. Experience Level
Shows numeric XP. Bottom bar fills blue as you gain experience. Each section fills with each 10% increase.
2. Mode Change
Click icons to switch modes depending on circumstances.
3. Shortcut Bar

Drag icons from skills/inventory to Action Bars. Or hold "Alt" + left click. Activate icons with F1-F10 or click. There are 5 Action Bars; switch with arrow buttons. Expand all with "expand" button, restore with "X" or "square".
4. Function Bar
Provides info about your character and inventory. Click icons to access:
Game System: choose different windows.
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Inventory: All your items. Access with I. Initially one backpack; buy more when needed.
Game Options: Set graphics, sound, and game options before playing (O).
Chat Window
Press “T” to open chat, “Escape” or “X” to close. Used for chatting with players, party, or guild. Choose chat mode using icons below.
Type "quick message" with Enter, send with Enter again.

