Animus
Animus:God Decem granted the people of Cora the power to command the spirit world — the Animus. Once the Chosen reaches a certain level of mastery over dark magic, they gain the ability to summon an Animus at will. Each Animus differs in strength and abilities, so before deciding which one is best suited for a particular battle, a Cora warrior must seek guidance from the wise Decem.
Levels of the Animus
Within each type, Animuses differ in strength: the higher the player’s own level, the stronger the Animus they are able to summon. The levels of Animuses are as follows (from lowest to highest): Recruit, Veteran, and Master — the latter also known as Amy. Binding Animuses to Summoning PT:

Types of Animuses
Sword Animus: Paimon
Paimon — Sword animus, a magnificent duelist and the strongest and bravest of all Animuses. Born for battle, this spirit is unmatched in close-quarters combat and gives all of its strength without hesitation, fiercely protecting its master.
Description: A defensive tank-type Animus that automatically attacks mobs alongside you
Defensive Skills: Very high
Offensive abilities: Low
Attack type: Melee
Leveling: Gains experience when attacked
Force Animus : Inanna
Inanna – Spirit of Blessing, the calmest and most peaceful of all spirits. Lacking outstanding combat abilities, this Animus is nevertheless very useful on the battlefield, as it can restore the health of its master and other members of the Cora people.
Description: A healing and support Animus that automatically restores your health when you are injured.
Defensive Skills: Medium
Offensive abilities: -
Attack type: -
Leveling: Gains experience when providing healing
Force Animus : Hecate
Hecate – a Fire Spirit, possessing immense destructive power. In the art of fire magic, no Kora or Bellato sorcerer can compare, for while their magical power comes from the mind, Hecate’s might is born of primal elemental fury.
Description: A balanced offensive/defensive Animus that assists you by attacking mobs.
Defensive Skills: Medium
Offensive abilities: Medium (with outstanding enemy stun capabilities)
Attack type: Ranged Combat
Leveling: Gains experience by attacking enemies
Aura Animus: Isis
Isida – Spirit of Fury, possesses the most destructive power among all Animuses. This avatar serves as the perfect weapon for quick skirmishes. The lightning strikes unleashed by Isida can incinerate an enemy within seconds. Unfortunately, this spirit’s power is limited, making it unsuitable for prolonged battles.
Description: A highly offensive but lightly defended Animus, assists you by attacking enemies.
Defensive Skills: Very low
Offensive abilities: Very high
Тип атаки: Ranged Combat
Прокачка: Gains experience by attacking enemies
Animus Control
How to Activate Animus
Open the Animus information window by pressing Shift+U / Ctrl+U or by clicking the "Game system" option and then selecting the "Summon" button at the bottom of the menu.
Selecting Animus Liber: Open your inventory list and click on the acquired Animus, then go to the Animus information window. In this window, you need to confirm that you have activated the Animus Reaver.
How to Summon an Animus
Click on the Animus information window, hover over the Animus you want, and then right-click on it.
Quick Command Buttons
First, hover over the selected Animus and then left-click on it. Once your cursor changes to the Animus icon, move the cursor to the row of icons. If you left-click while the cursor is over the chosen spot in the icon row, the Animus icon will appear there.
Afterward, whenever you press this button, your character will start summoning the Animus.
You can also place the Animus icon in the icon row differently: first, press U or Ctrl+U to open the summoning window; then, while holding the Alt key, click on the selected Animus Reaver.
If you click the Animus button again, it will disappear (you release it). Before summoning the same Animus again, you need to wait some time (usually around 30 seconds).
How to Control an Animus
The status window of the summoned Animus is located directly below your own status window. When the cursor icon is over the command row in the Animus status window, a menu appears that allows you to control it.
You can command Animuses using the keys ",", ".", and "/" ("," "." and "/" on an English keyboard), corresponding to the positions of the buttons when hovering over the Animus icon.
Attack target: Will attack only a specific selected monster or monsters of the same tribe.
Attack: Will attack only the objects designated by the Summoner. If your character moves, the Animus will automatically follow.
Move : Stops attacking and follows your character.
Power of Animus
During battle, it is not possible to replenish the HP or FP of a summoned Animus. If you release the Animus, you must wait until it recovers, and if it is killed, you cannot summon it again even after 30 seconds—it will display a message saying "Insufficient Life". After some time, you can summon this Animus again, and it will once more provide significant assistance in combat.
Animus Death
In the world of Animuses, there is no concept of death, but when the full power of a selected Animus is exhausted, it automatically disappears. After that, you can summon it again, but only after a certain "penalty" time has passed, which serves as a punishment for the Animus's "death".

